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JACK FRANK O'NEILL

Jack is a game developer based in Ireland, aged 22.536641 years.

He has received a merit-level advanced diploma in programming and software production for game design with one year in University in generalised Computing.

He's passionate about tackling design challenges with creativity and efficiency. Always striving to improve, he learns from every step of the process and enjoys using his positive sense of humor to uplift others during stressful moments.

"Computers are my forte!" - Brazil (1985)

Skills - Programming, Animation and 3D asset creation

I have extensive knowledge of Blender, Unreal 4 and 5, and Unity, with experience in both 3D asset creation and game development pipelines.

Skills - Programming, Animation and 3D asset creation

I have extensive knowledge of Blender, Unreal 4 and 5, and Unity, with experience in both 3D asset creation and game development pipelines.

PROGRAMMING LANGUAGES

I'm an expert in multiple programming languages and technologies, with hands-on experience in game development, web development, and software engineering.

C#

C#

Primary language for Unity game development. Expert-level experience with OOP, design patterns, and Unity's API for creating complex interactive gameplay systems. I've spent the most time in this language

Expert
C++/BP

C++

Used for Unreal Engine development and performance-critical systems. Expert understanding of memory management, pointers, multi-threading, and game architecture.

Advanced
Python

Python

Expert-level scripting, automation, and backend development. Experience with data processing, advanced app developments and rapid prototyping.

Advanced
JS

JavaScript

Frontend and backend web development, Interactive web applications, game prototypes.

Intermediate
HTML/CSS

HTML5 & CSS3

Responsive web design, modern layouts with Flexbox/Grid, animations, and interactive UI components. First programming languages.

Expert
🐧

Linux Programming

Shell scripting, system administration, and development on Linux platforms. Experience with the Linux commandline, file management and server deployment.

Advanced
SQL

SQL & Excel

Experience with SQL queries, database management, and Excel for data analysis, efficient data entry, and clean data organization.

Expert

TECHNICAL & CREATIVE SKILLS

Programming

Game development with Unity, Unreal Engine 4/5, C#, C++, Python. Software development, algorithms, and problem-solving.

3D Modelling

Expert in Blender for creating detailed 3D assets, environments, characters, and props for games and animations.

2D & 3D Animation

Character rigging, keyframe animation, motion graphics, and visual effects for both 2D and 3D projects.

Video Editing

Professional video editing, compositing, color grading, and post-production for content creation and music videos.

Technical Support experience

Worked with TPx where I was a technician who worked with companies such as Cisco, LucasFilm and Bandai Namco

Audio Creation & Editing

Original music composition, sound design, mixing, sound design, mastering, and audio implementation for interactive media.

ARTSTATION PORTFOLIO

Check out my latest 3D renders and artwork on ArtStation. Hover over the image to preview, click to visit my full portfolio.

3D Render - Space Station

View on ArtStation

3D Renders & Digital Art Portfolio

MUSIC VIDEO WORK

Check out my music video production work. Videos play automatically on page load. Hover to pause/play.

Billionaires - Poison

Music Video | Animation by Jack O'Neill

Billionaires - HOT!

Music Video | Animation and Graphics by Jack O'Neill

PUBLISHING NEW GAME:

EVENTFRAME KILLDRIVE

Under my indie studio: UMBRAL