Jack is a game developer based in Ireland, aged 22.536641 years.
He has received a merit-level advanced diploma in programming and software production for game design with one year in University in generalised Computing.
He's passionate about tackling design challenges with creativity and efficiency. Always striving to improve, he learns from every step of the process and enjoys using his positive sense of humor to uplift others during stressful moments.
"Computers are my forte!" - Brazil (1985)
I have extensive knowledge of Blender, Unreal 4 and 5, and Unity, with experience in both 3D asset creation and game development pipelines.
I have extensive knowledge of Blender, Unreal 4 and 5, and Unity, with experience in both 3D asset creation and game development pipelines.
I'm an expert in multiple programming languages and technologies, with hands-on experience in game development, web development, and software engineering.
Primary language for Unity game development. Expert-level experience with OOP, design patterns, and Unity's API for creating complex interactive gameplay systems. I've spent the most time in this language
Used for Unreal Engine development and performance-critical systems. Expert understanding of memory management, pointers, multi-threading, and game architecture.
Expert-level scripting, automation, and backend development. Experience with data processing, advanced app developments and rapid prototyping.
Frontend and backend web development, Interactive web applications, game prototypes.
Responsive web design, modern layouts with Flexbox/Grid, animations, and interactive UI components. First programming languages.
Shell scripting, system administration, and development on Linux platforms. Experience with the Linux commandline, file management and server deployment.
Experience with SQL queries, database management, and Excel for data analysis, efficient data entry, and clean data organization.
Game development with Unity, Unreal Engine 4/5, C#, C++, Python. Software development, algorithms, and problem-solving.
Expert in Blender for creating detailed 3D assets, environments, characters, and props for games and animations.
Character rigging, keyframe animation, motion graphics, and visual effects for both 2D and 3D projects.
Professional video editing, compositing, color grading, and post-production for content creation and music videos.
Worked with TPx where I was a technician who worked with companies such as Cisco, LucasFilm and Bandai Namco
Original music composition, sound design, mixing, sound design, mastering, and audio implementation for interactive media.
Play my games on Itch.io!
Game Development Projects & Playable Demos
Check out my latest 3D renders and artwork on ArtStation. Hover over the image to preview, click to visit my full portfolio.
3D Renders & Digital Art Portfolio
Check out my music video production work. Videos play automatically on page load. Hover to pause/play.
Music Video | Animation by Jack O'Neill
Music Video | Animation and Graphics by Jack O'Neill
Under my indie studio: UMBRAL